Call for Workshop Papers "Computational tools fostering Creativity in Learning Processes"
Call for Workshop Papers
"Computational tools fostering Creativity in Learning Processes"
ECTEL 2013 conference: 18 September 2013
Paper submission: 12 July 2013
Learning can be viewed as a continuous iterative cycle through the processes of imagining, creating, playing, sharing and reflection. Learners develop and refine their abilities as creative thinkers. They learn to develop their own ideas, try them out, test the boundaries, experiment with alternatives, get input from others, and generate new ideas based on the feedback and their experiences. Fostering creativity in learning is increasingly seen as a key direction and focus for pedagogic approaches. Creative activity grows out of the relationship between the learner and the world of his or her educational context, as well as out of the ties between an individual and other learners.
In this workshop we focus on the study, design, development and evaluation of emergent computational tools that aim to leverage creativity in learning processes. Computational tools for creativity in learning processes may encourage nonlinear, non-standard thinking and problem-solving, support the exploration and generation of new knowledge, ideas and concepts, or new associations between existing ideas or concepts, develop technological solutions that facilitate questioning and challenging, foster imaginative thinking, widen the perspectives and make purposeful connections with people and their ideas.
The workshop will address all technological aspects of computational tools for creativity in learning that span a variety of issues from inspirational search tools to gaming approaches and advanced collaborative systems for supporting social creativity and learning.
The main objective of the 1st Workshop on Computational tools fostering Creativity in Learning processes is to bring together researchers, developers and practitioners to discuss research issues and experiences in the study, development and deployment of creativity in learning concepts, applications, tools and systems. It will provide an international forum for the presentation of both theoretical and practical results aiming at the identification of items for a research agenda.
The relevant topics include, but are not limited to, the following:
- Theories and Methodologies for Computational Creativity in Learning
- Modeling of Social Behavior for Creativity in Learning
- Architectures and Design of Computational Systems for Creativity in Learning
- Leveraging the Social Web (e.g., Social Networks, Social Media) to Support Creativity in Learning
- Discovery, Collection, and Extraction of Creativity Triggers from Learning Resources
- Privacy and Security Tradeoffs in Computational Tools for Creativity in Learning
- Visualization, Diversity, Personalization, Novelty and other Characteristics of Creativity-support Tools
- Social Recommender Systems for Creativity in Learning
- Machine Learning Methods for Computational Tools for Creativity in Learning
- Human Computation and Social Computational Tools for Creativity in Learning
- Wisdom of Crowds Applications (e.g., prediction markets) and Crowdsourcing for Creativity in Learning
--Dr. Pythagoras Karampiperis, NCSR “Demokritos”, Greece
--Dr. Dimitris Apostolou, National Technical University of Athens, Greece
--Prof. Dr. Ilona Buchem, University of Applied Sciences Berlin, Germany
--Prof. Dr. Isa Jahnke, Umea University, Sweden
--Dr. Konstantinos Zachos, City University London, UK
School of Information Science and Learning Technologies (SISLT, iSchool)
Associate Professor &
Director of the IELab email@example.com